Rick Schmitz Bio
Hello there! My name is Rick Schmitz and I am an Art Director with Activision at their Centerscore Studio making mobile games. Before that I was the Art Manager on Lord of the Rings Online: Shadows of Angmar at Turbine Inc. As the Art Manager I supervised a team of 11 artists. I maintained schedules and approved assets for artistic quality and style. I concepted, modeled, textured and animated many assets myself as well. I also worked closely with the other members of the Dev team to make the best game possible within our ambitious schedule.

I started out at Turbine in the role of Art Director for AC2: Legions. As the Art Director I guided the look of the project, managed a team of artists and personally created many of the game’s art assets as well.

Before that at Sony Online Entertainment I was on the Everquest 2 team as the Concept Lead. In that position I was responsible for shepherding the look and feel of all the races and environments of the EQ2 world and created hundreds of drawings myself as well. I also spent some time working on the Playstation 2 version of Everquest. Previous to that I was the Character Lead on the Scars of Velious expansion where I created and animated characters and headed up a 5-member team that created tons of new assets for the game. My time at SOE started as the character animator/designer for the original version of Everquest.

I started out in the Game industry at Blue Sky Software/Sega of America, where I was Lead Artist on Vectorman 2 creating half of the levels myself. I also worked on many other Genesis projects including Roadrunner and Coyote, Ren and Stimpy, Shadowrun, Spider-man 32X as a Background Artist.

I have a B. A. in Studio Art from the UCSB. Before making video games, my professional career spanned a number of fields including Comics, Editorial Illustrations and Educational Software. A list of former clients and employers includes Image Comics, Marvel Comics, SCEA, 989 Studios, Jostens Learning, Presto Studios, Highlights for Children Magazine, and Humpty Dumpty Magazine.  I have also taught drawing and cartooning classes, been a guest lecturer at Cal Arts for Character Design classes, and I have participated in the Artist in Residence program at the Charles Schulz Museum. I am also a memeber of the National Cartoonist Society. 

I live in the SF Bay Area with my splendid wife, my 3 fantastic kids and their 2 fat cats.


Here's my Linkedin Profile, where you can find my work history and recommendations from co-workers.


Here's a summary of my game history on the Moby Games website.


You can reach me by E-mail at : rick@rickschmitz.com

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